March 21st, 2010 — crazygamers God of War III (PS3) Santa Monica Studios
Investment/Worth Playing?–> 5/5
I am going to start this off with one simple statement. If you own a PS3 you should be playing this game. I would almost say that this is worth going out and buying a PS3 just to play this game. It doesn’t have that long of a campaign, roughly about 9-9 1/2 hours of game play. This one doesn’t have too many troubling areas, a little more towards the end of the game (2 levels before the last). Generally speaking, the story is amazing and you are seriously missing out if you do not play this game.
Fun Factor–> 5/5
The game is extremely fun. There is no part of this game where I got frustrated enough to want to punch my TV. The game is extremely visceral and almost makes you feel a little bad for all of Kratos’ victims. That is also the best selling point in the game. There is nothing more satisfying then ripping Helios’ head off like you do in the demo. If you can deal with the sex, death and destruction (which most of you who listen to this podcast can) this is a must buy.
Replay–>4 /5
As for replay God of War has always been a game that once you beat it you question whether or not you want to punish yourself again for another 9 or 10 hours with everything being as hard as or harder than it was before. I think that it is worth it to get through the game for a second play through, but as with all God of War games you have to worry about how bad the puzzles are. In God of War III, I haven’t seen anything in this game that is worse than the first, but that may be just me. There are some puzzles that if you don’t think clearly could mess you up bad and may hurt your opinion of a replay. Just be aware of what you will put yourself through at a harder difficulty.
Polish—>5 /5
If anything, this game has some of the best polish I have seen anywhere. I would be willing to bet this game destroys the graphics of any game to date on the 360 or the PS3. I would include the Wii in there but that would just be unfair. Kratos looks amazing no matter where they put him or on what gigantic moving set piece that you are on. Also a major improvement for this entry into the series is the way they work the camera angles. This adds a new way to look at the game and honestly will throw you for a loop the first time that you see some of them.
Innovation/Creativity–> 4/5
As for innovation, there hasn’t been too much. I have to wonder though. If they tried would it break the game? They have a formula that works and why would you fuck with that. The game runs incredibly well. I haven’t seen too many hiccups for what they are throwing at you on the screen. The camera angles that I mentioned earlier are probably the most creative thing in this game. Taking you from a wide array of your enemies view point to making Kratos the size of a pixel where you will need a magnifying glass to see him. (That is a bit of an overstatement. Just use the triangle attack to find out where you are). They did introduce some new weapons and an item gauge (uses this gauge when you use a bow instead of magic like in God of War II) in this game. As for all the weapons, they pretty much function the same as your chained blades. Even though they may look different they still have similar attacks. I kind of don’t mind this though because it makes them a little more versatile and I think the blades were everyone’s favorite in the previous games.
I think all in all, this game did innovate on a more technical level and graphical, you just aren’t going to see a lot of that in the base game play. It is going to look a lot like the others in what you are doing, just prettier and throwing a lot more gore at you.
Overall: 4.5/ 5
Zoltan
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